

Nava also thinks this system means players will have to get to know the environment of the world in greater detail, which should immerse players even more. You're not reminded that you're in a game as much as you would be when dealing with the UI and switching your thinking between 2D and 3D." "It's a super useful tool, but what we wanted to do was to try and keep you in the world as much as possible. "All have this idea of using the map to navigate," The Pathless Creative Director Matt Nava explained at a press event. These nuances were, according to developers, a direct response to their critique of the first Breath of the Wild. It even indicates where players have visited with by making those areas a lighter shade of blue. Its more useful the higher up players are in a map where their field of vision is longer. So rather than having to reference a map in some kind of menu, you can just see where you need to go within the environment. Players unlock this ability early on in the game, and it highlights key points of interest around the environment when active. The Pathless is able to pull this off thanks to a Spirit Mask that the main character can wear. Not only would they make the game more immersive, but it would be much more accessible to all kinds of gamers. Inverse went hands-on with The Pathless in early October, and these mechanics already appeared to be game-changers that might vastly improve Breath of the Wild 2.

And the aim-free way it handles firing a bow and arrow is refreshing and invigorating for a weapon that so often feels clunky in a game. We want to hear from you! Take the ultimate Zelda: Breath of the Wild 2 survey now.ĭespite being an open-world adventure The Pathless doesn't have an in-game map, and it makes the experience that much more immersive. The game introduces two creative new mechanics that Nintendo should take into account for future Zelda games like Breath of the Wild 2. Created by Abzu developer Giant Squid, this PlayStation 5 launch title will be released alongside the new console on November 12, 2020. One of the best looking Breath of the Wild inspired games scheduled for release soon is The Pathless. So Nintendo could learn a thing or two from them to make adjustments for Breath of the Wild 2. The Legend of Zelda: Breath of the Wild remains one of the most influential games in recent memory with its beautiful open world and traversal mechanics, but one PS5 launch title improves upon the same formula in two crucial ways.īy the time the Breath of the Wild sequel is released - which could be on the Switch Pro sometime in 2021 - a plethora of games inspired by its open-ended framework will have arrived, delivering unique mechanics and innovations on the same formula.
